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Gina Bloom joined the UC Davis English faculty in 2007. Before coming to Davis, she taught at the University of Iowa and Lawrence University. Her areas of interest include early modern English literature, especially Shakespeare and drama, gender and feminist theory, theater history and performance, sound studies, and digital arts/humanities. Her first book, Voice in Motion: Staging Gender, Shaping Sound in Early Modern England (University of Pennsylvania Press, Material Texts series, 2007), won the award for best book of the year from the The Society for the Study of Early Modern Women. Current print projects include a book about games and spectatorship in the early modern English theater. Digital projects include essays in the Folger Luminary iPad app for Shakespeare's Midsummer Night's Dream and a collaborative project (with students and faculty in the UCD ModLab) to produce a Shakespeare video game, Play the Knave.
Bloom has held fellowships from the Institute for the Study of Humanities at the University of Wisconsin, Madison, the Folger Library, the Huntington Library, and the American Council of Learned Societies (ACLS). And she is the Book Review Editor for the journal Theatre Survey. She serves on the Executive Committee for the Modern Language Association (MLA) Forum on Shakespeare and is also a trustee for the Shakespeare Association of America (SAA).
"Bloom's interest in voice in the theater is grounded in early modern ideas about the human body and the mechanics of vocal production. The range of plays on which she draws lets her combine new readings of canonical works with fresh attention to less well known texts. Voice in Motion is a book of interdisciplinary reach, solid scholarship, and imaginative resonance."—Bruce Smith, University of Southern California
"This book should be given pride of place on every feminist bookshelf."—Theatre Journal
"one of the best books of the year, as enjoyable as it is significant."—"Recent Studies in Tudor and Stuart Drama," Studies in English Literature, 1500-1900.
Other Selected Publications
- "Videogame Shakespeare: Enskilling Audiences through Theater-Making Games." Shakespeare Studies 43, special forum on "Skill," ed. Evelyn Tribble (2015): 114-27.
- Co-written with Anston Bosman and William N. West, "Ophelia's Intertheatricality, or, How Performance is History." Theatre Journal 65 (2013): 165-82.
- "'My Feet See Better Than My Eyes: Spatial Mastery and the Game of Masculinity in Arden of Faversham's Amphitheatre." Theatre Survey 53.1 (2012): 5-28.
- "'Boy Eternal': Aging, Games, and Masculinity in The Winter's Tale." English Literary Renaissance 40.3 (2010): 329-56.
- "Manly Drunkenness: Binge Drinking as Disciplined Play." Masculinity and the Metropolis of Vice, 1550-1650. Eds. Amanda Bailey and Roze Hentschell (New York: Palgrave MacMillan, 2010), 21-44.
- "Words Made of Breath: Gender and Vocal Agency in King John." Shakespeare Studies 33 (2005): 125-55.
- "Localizing Disembodied Voice in Sandys' Translation of 'Narcissus and Echo.'" In Ovid and the Renaissance Body, ed. Goran Stanivukovic (Toronto University Press, 2002), 129-54.
- "'Thy Voice Squeaks': Listening for Masculinity on the Early Modern Stage." Renaissance Drama 29 (2000): 39-71.
Interviews / Press
- "Reimagining Shakespeare's Plays as Virtual Reality Game." BBC News (Apr. 16, 2016).
- "Stratford Festival Unveils Custom Video Game to Complement Love's Labour's Lost." Beacon Herald (Aug. 5, 2015).
- "Gamer's Unite in Academia." The California Aggie (Jan. 8, 2015).
- Shakespeare From Page to Stage with Jane Smiley (Nov. 2008).
- M.A., Ph.D., and Certificate in Women's Studies, University of Michigan
- B.A., University of Pennsylvania