Position Title
PhD Candidate, Associate Instructor
I am a writer, media scholar, and video game narrative designer. My research and design practice center on how games have historically been taken up in post World-War American science as technologies for measuring, modeling, and mediating cognitive ability. My dissertation on what I'm calling "Dementia Worlds" is about how dementia has been imagined from within since the late 1950's, with a particular interest on how a recent boom of contemporary "indie" video games have drawn on films and "empathy building" training tools for memory care workers. The project offers a disability informed theory of technology that considers such interactive representations as tools for speculative imagining that simultaneously expand, distort, and humble the empathetic imagination.
I co-founded and work as a narrative designer for Autoscopia Interactive, an independent video game studio. We recently released a game I wrote and co-designed titled "As Long As You're Here," a family drama seen through the eyes of a woman with Alzheimer's disease.
I am also copyeditor and web master for the journal gamestudies.org.
- B.A., English Literature and Languages, Reed College - 2016
- M.Sc., Games (Design Track), ITU Copenhagen - 2020
- AMAZE Indie Game Awards 2026 Nomination for game "As Long As You're Here"
- Spil Prisen 2026 "Best Narrative" Nomination for game "As Long As You're Here"
- Sydney SXSW 2025 "Game of the Year" Nomination for game "As Long As You're Here"
- Sydney SXSW 2025 WINGS Award Finalist for game "As Long As You're Here"
- English Department Miller Prize 2025 for "Best Critical Essay"
- Provost's Fellowship 2022 Award
- Independent Games Festival 2020 "Best Student Game" Nomination for game "Forgotten"
- Danish Government Scholarship for Highly Qualified Non-EU/EAA Students - 2018
- UWP 1: Introduction to Academic Literacies (Associate Instructor)
- ENL 139: Global Literature (Teaching Assistant)
- CDM 172: Video Games and Culture (Teaching Assistant)
- ENL 111: Medieval Literature (Teaching Assistant)
- CDM 012: Introduction to Media Computation (Teaching Assistant)
- Media Studies
- 20th & 21st Century American Fiction
- Speculative Fiction
- Game Studies
- Digital Game Design
- Science and Technology Studies
- Disability Studies
- Gothic Literature
- History of Medicine
- Virtual Phenomenology
- Hermeneutic Philosophy
- Aesthetics
- "My Myst-Linking Book": Myst, HyperCard, and the Link. Forthcoming article in Interdisciplinary Humanities Special Issue: Playable Culture: How Videogames Mirror, Critique, Build and Unmake the World.
- Beyond Procedurality: Situating The Witness in the Proceduralism Debate. DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix. Kyoto, 2019.
- Gender and Power in Waiting for Godot. The Oswald Review: An International Journal of Undergraduate Research and Criticism in the Discipline of English. 2016.